Esports are popular with high school students, and I needed to understand them better. So, I went to an expert for help.
Esports are games, but they also have similarities to traditional college and professional sports. Like traditional sports, Esports have teams and leagues as well as player development processes. Also like professional teams and leagues in traditional sports, Esports programs need branding, promotions and sponsorships. But unlike traditional sports that operate under long-established rules, Esports are based on multiple games, redesigned and updated frequently. Artistic and programming skills are also highly desired.. Esports are also likely to become brand extensions and marketing opportunities for traditional sports. The National Basketball Association has already made significant inroads into Esports. So has NASCAR.
Miami University was the first NCAA Division I university to start a competitive varsity Esports program. But it is also one of the few schools where students can also learn about Digital Media, Esports Business and Game Design, among other important topics in a growing industry. It’s very difficult and extremely expensive to bring this type of curricula into any school, let alone a public university like Miami. Miami has appeared on my Public Ivy lists and was noted as one of the original Public Ivies when the term was first mentioned 35 years ago. With just under 18,000 undergraduates and fewer than 2,500 grad students, Miami is smaller than any of the public Big Ten universities. Miami typically graduates 70 percent of a freshman class on time, a performance exceeded by few other state universities.
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